mirror of
https://code.forgejo.org/actions/setup-node.git
synced 2025-05-22 22:04:45 +00:00
.
This commit is contained in:
parent
a004f0ae58
commit
fc725ba36b
7280 changed files with 19 additions and 1796407 deletions
72
node_modules/iconv-lite/encodings/sbcs-codec.js
generated
vendored
72
node_modules/iconv-lite/encodings/sbcs-codec.js
generated
vendored
|
@ -1,72 +0,0 @@
|
|||
"use strict";
|
||||
var Buffer = require("safer-buffer").Buffer;
|
||||
|
||||
// Single-byte codec. Needs a 'chars' string parameter that contains 256 or 128 chars that
|
||||
// correspond to encoded bytes (if 128 - then lower half is ASCII).
|
||||
|
||||
exports._sbcs = SBCSCodec;
|
||||
function SBCSCodec(codecOptions, iconv) {
|
||||
if (!codecOptions)
|
||||
throw new Error("SBCS codec is called without the data.")
|
||||
|
||||
// Prepare char buffer for decoding.
|
||||
if (!codecOptions.chars || (codecOptions.chars.length !== 128 && codecOptions.chars.length !== 256))
|
||||
throw new Error("Encoding '"+codecOptions.type+"' has incorrect 'chars' (must be of len 128 or 256)");
|
||||
|
||||
if (codecOptions.chars.length === 128) {
|
||||
var asciiString = "";
|
||||
for (var i = 0; i < 128; i++)
|
||||
asciiString += String.fromCharCode(i);
|
||||
codecOptions.chars = asciiString + codecOptions.chars;
|
||||
}
|
||||
|
||||
this.decodeBuf = Buffer.from(codecOptions.chars, 'ucs2');
|
||||
|
||||
// Encoding buffer.
|
||||
var encodeBuf = Buffer.alloc(65536, iconv.defaultCharSingleByte.charCodeAt(0));
|
||||
|
||||
for (var i = 0; i < codecOptions.chars.length; i++)
|
||||
encodeBuf[codecOptions.chars.charCodeAt(i)] = i;
|
||||
|
||||
this.encodeBuf = encodeBuf;
|
||||
}
|
||||
|
||||
SBCSCodec.prototype.encoder = SBCSEncoder;
|
||||
SBCSCodec.prototype.decoder = SBCSDecoder;
|
||||
|
||||
|
||||
function SBCSEncoder(options, codec) {
|
||||
this.encodeBuf = codec.encodeBuf;
|
||||
}
|
||||
|
||||
SBCSEncoder.prototype.write = function(str) {
|
||||
var buf = Buffer.alloc(str.length);
|
||||
for (var i = 0; i < str.length; i++)
|
||||
buf[i] = this.encodeBuf[str.charCodeAt(i)];
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
SBCSEncoder.prototype.end = function() {
|
||||
}
|
||||
|
||||
|
||||
function SBCSDecoder(options, codec) {
|
||||
this.decodeBuf = codec.decodeBuf;
|
||||
}
|
||||
|
||||
SBCSDecoder.prototype.write = function(buf) {
|
||||
// Strings are immutable in JS -> we use ucs2 buffer to speed up computations.
|
||||
var decodeBuf = this.decodeBuf;
|
||||
var newBuf = Buffer.alloc(buf.length*2);
|
||||
var idx1 = 0, idx2 = 0;
|
||||
for (var i = 0; i < buf.length; i++) {
|
||||
idx1 = buf[i]*2; idx2 = i*2;
|
||||
newBuf[idx2] = decodeBuf[idx1];
|
||||
newBuf[idx2+1] = decodeBuf[idx1+1];
|
||||
}
|
||||
return newBuf.toString('ucs2');
|
||||
}
|
||||
|
||||
SBCSDecoder.prototype.end = function() {
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue